About James VanderMeulen
I am a game designer based in Langley BC, Canada. I specialize in mechanics design, and love creating gameplay that feels good for the player and rewards them for engaging with the game. While I specialize in design, I also am proficient in Unity C#, having acted as lead programmer on a few projects, and am skilled in project and team management.
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Beyond game design, I am also a writer, musician, artist, animator, and actor. My passion is finding ways to tell meaningful stories, and I have developed skills in a variety of disciplines to help accomplish that goal and to lift up the stories of others through my contributions.​

Portfolio Showreel
A brief showcase of the projects I've been a part of. I've worked on 14 different projects over the past 5 years as a solo-developer, and as a part of a team. I've served as a game designer, writer, programmer, and project manager at different times, giving me a broad and wholistic view of the game development process. ​ To see more about the games I've been a part of, take a look at my full portfolio.



